Nearly 9 years of hands-on design experience, including 5+ years specializing in UI/UX.
Living in Montréal, QC
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Nearly 9 years of hands-on design experience, including 5+ years specializing in UI/UX.
Living in Montréal, QC
Navigate
Contact
Revenge
Date
Jun - Dec, 2024
Game Engine
Unreal Engine 5
Tools
Photoshop, Illustrator, Figma
Platforms
PC
Company
Everreach
View Game
Revenge
Date
Jun - Dec, 2024
Game Engine
Unreal Engine 5
Tools
Photoshop, Illustrator, Figma
Platforms
PC
Company
Everreach
View Game
Revenge
Date
Jun - Dec, 2024
Game Engine
Unreal Engine 5
Tools
Photoshop, Illustrator, Figma
Platforms
PC
Company
Everreach
View Game
Revenge
Date
Jun - Dec, 2024
Game Engine
Unreal Engine 5
Tools
Photoshop, Illustrator, Figma
Platforms
PC
Company
Everreach
View Game
Revenge
Date
Jun - Dec, 2024
Game Engine
Unreal Engine 5
Tools
Photoshop, Illustrator, Figma
Platforms
PC
Company
Everreach
View Game
Project Overview
REVENGE is a co-op PvE shooter for PC where players and spectators join forces against MARA, a sentient virus invading The Everreach.
I collaborated with another UI/UX Designer to support and expand the game's user flow design throughout the project. Over several months, I contributed to key features and, in the final phase, took on full responsibility as the sole designer. I handled all design tasks, ran review meetings, and ensured a consistent, high-quality user experience.
All screens and assets shown in this post were created by me.
Company: Everreach Labs
UI/UX Director: Damian Volantino
Sr. UI/UX Designer: Rupert Bastos
Sr. UI/UX Designer: Náthaly Moyano
Project Overview
REVENGE is a co-op PvE shooter for PC where players and spectators join forces against MARA, a sentient virus invading The Everreach.
I collaborated with another UI/UX Designer to support and expand the game's user flow design throughout the project. Over several months, I contributed to key features and, in the final phase, took on full responsibility as the sole designer. I handled all design tasks, ran review meetings, and ensured a consistent, high-quality user experience.
All screens and assets shown in this post were created by me.
Company: Everreach Labs
UI/UX Director: Damian Volantino
Sr. UI/UX Designer: Rupert Bastos
Sr. UI/UX Designer: Náthaly Moyano
Project Overview
REVENGE is a co-op PvE shooter for PC where players and spectators join forces against MARA, a sentient virus invading The Everreach.
I collaborated with another UI/UX Designer to support and expand the game's user flow design throughout the project. Over several months, I contributed to key features and, in the final phase, took on full responsibility as the sole designer. I handled all design tasks, ran review meetings, and ensured a consistent, high-quality user experience.
All screens and assets shown in this post were created by me.
Company: Everreach Labs
UI/UX Director: Damian Volantino
Sr. UI/UX Designer: Rupert Bastos
Sr. UI/UX Designer: Náthaly Moyano
Project Overview
REVENGE is a co-op PvE shooter for PC where players and spectators join forces against MARA, a sentient virus invading The Everreach.
I collaborated with another UI/UX Designer to support and expand the game's user flow design throughout the project. Over several months, I contributed to key features and, in the final phase, took on full responsibility as the sole designer. I handled all design tasks, ran review meetings, and ensured a consistent, high-quality user experience.
All screens and assets shown in this post were created by me.
Company: Everreach Labs
UI/UX Director: Damian Volantino
Sr. UI/UX Designer: Rupert Bastos
Sr. UI/UX Designer: Náthaly Moyano
Project Overview
REVENGE is a co-op PvE shooter for PC where players and spectators join forces against MARA, a sentient virus invading The Everreach.
I collaborated with another UI/UX Designer to support and expand the game's user flow design throughout the project. Over several months, I contributed to key features and, in the final phase, took on full responsibility as the sole designer. I handled all design tasks, ran review meetings, and ensured a consistent, high-quality user experience.
All screens and assets shown in this post were created by me.
Company: Everreach Labs
UI/UX Director: Damian Volantino
Sr. UI/UX Designer: Rupert Bastos
Sr. UI/UX Designer: Náthaly Moyano

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