During my December 2024 vacation, I spent time playing Infinity Nikki and was impressed by its elegant interface design. That inspired me to reconstruct one of its progress bar components in Unreal Engine, focusing on how to achieve a similar feel and polish.
During my December 2024 vacation, I spent time playing Infinity Nikki and was impressed by its elegant interface design. That inspired me to reconstruct one of its progress bar components in Unreal Engine, focusing on how to achieve a similar feel and polish.
During my December 2024 vacation, I spent time playing Infinity Nikki and was impressed by its elegant interface design. That inspired me to reconstruct one of its progress bar components in Unreal Engine, focusing on how to achieve a similar feel and polish.