Collage of four black-and-white Polaroid-style photos arranged in an overlapping layout. One photo shows me smiling while holding a cat; another features the same cat posing; a third depicts a music album cover titled “Choses Sauvages”; and the fourth shows a classical building with a domed roof. The overall aesthetic is nostalgic and personal, resembling a scrapbook composition.
Collage of four black-and-white Polaroid-style photos arranged in an overlapping layout. One photo shows me smiling while holding a cat; another features the same cat posing; a third depicts a music album cover titled “Choses Sauvages”; and the fourth shows a classical building with a domed roof. The overall aesthetic is nostalgic and personal, resembling a scrapbook composition.

My journey in the game industry

I grew up an only child, so video games became my favorite kind of company. That spark never faded, I’ve always been curious about how games are made and how to turn ideas into reality.

In recent years, I’ve focused on crafting better player experiences at a game consultancy, working on titles across genres like shooters, auto-battlers, and farming sims for console, PC, and mobile.

I’ve partnered with studios to refine both UI and UX, supporting teams from early concept to live development, running usability tests, identifying friction points, and helping turn feedback into actionable design improvements.

Tech Stack

Photoshop

Figma

Unreal UMG

Illustrator

After Effects

Blender

Skills

User Experience

Wireframing/Prototyping

Visual Design

Interaction Design

Typography/Iconography

3D Knowledge

-> Discover more about my professional journey on

Background & Experiences

A lot of what I do today is grounded in the skills I’ve honed over the years, from early days in graphic design to working in UI/UX for tech. Back then, I helped shape digital products for some of the biggest companies in Latin America, including the region’s largest bank and Brazil’s top retail brand, improving user flows, systems, and large-scale experiences.

I bring a strong mix of soft and hard skills to the table. I’m collaborative, detail-oriented, and love working closely with devs, artists, and producers to bring ideas to life. Whether I’m designing scalable systems or refining interactions in-engine, I always aim for that sweet spot between usability, clarity, and a bit of magic.

Collage of two black-and-white Polaroid-style photos. The larger one shows me holding a cat near a window, both looking outside toward a city skyline. The smaller photo beneath captures the same urban view from a distance. The composition evokes a cozy, reflective mood with a vintage aesthetic.
Collage of two black-and-white Polaroid-style photos. The larger one shows me holding a cat near a window, both looking outside toward a city skyline. The smaller photo beneath captures the same urban view from a distance. The composition evokes a cozy, reflective mood with a vintage aesthetic.

The Person
Behind the Pixels

The Person Behind the Pixels

The Person Behind the Pixels

  • I speak Brazilian Portuguese and English fluently, and I've been having French classes for the past year (currently working on getting more confident speaking it, haha).

  • My taste in games is all over the place, from cozy vibes to hardcore chaos. Favorites include The Sims 2 (major nostalgia), Baldur’s Gate, and Valorant.

  • Besides gaming, I love going to concerts, festivals or just walking around the city in my spare time.

  • Have a strong interest in astronomy and enjoy reading about the cosmos.