Chroma is a vibrant action game UI Design concept. My intention was to explore a UI that features an energetic color palette and strong personality, while keeping everything easy to digest for players.
• Deliverables: User Flow, UI Art Direction Pipeline, Visual Identity, UI Design, UI Integration.
Special thanks to @RetroStyleGames for the character assets.
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Menu - High-Fidelity UI
Menu card integration in UE5 UMG utilizing shaders, timeline animation and blueprint logic.
Gadgets - Common Item
Skill combo - Default, R2 selected and ultimate ready