Chroma | Game UI Design

Chroma is a vibrant action game UI Design concept. My intention was to explore a UI that features an energetic color palette and strong personality, while keeping everything easy to digest for players.

• Deliverables: User Flow, UI Art Direction Pipeline, Visual Identity, UI Design, UI Integration.

Special thanks to @RetroStyleGames for the character assets.

Menu - High-Fidelity UI

Menu card integration in UE5 UMG utilizing shaders, timeline animation and blueprint logic.

Gadgets - Common Item

Gadgets - Legendary Item

Gadgets - Legendary Item

Skill combo - Default, R2 selected and ultimate ready

Skills - Holding to learn

Skills - Holding to learn

Skills - Learned

Skills - Learned

Map view - Zoom Out

Map view - Zoom Out

Level Up

Level Up